[Devlog #2] Some core game mechanics.
[Multiplayer] Survival Island » Devlog
- Added an in-game clock that is in sync with the server.
- Basic day-night cycle.
- Added a basic AI object (Chicken) for testing purposes.
- The player can now interact with specific items to fire some events.
- Added an Item to the game : [Tree Seed/Sapling] (Can be planted on the ground and will grow into a tree)
- Modified Tree loottable => %25 chance of dropping a tree seed when destroyed.
[Multiplayer] Survival Island
Multiplayer Topdown Survival Project
Status | In development |
Author | behaulas |
Genre | Survival, Role Playing |
Tags | 2D, Co-op, Crafting, Multiplayer, Pixel Art, Top-Down |
Languages | English |
More posts
- [Devlog #1] Basics of The GameApr 10, 2019
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